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AR / VR Developer

London, United Kingdom

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Job ID R1812515-2

AR/ VRDeveloper

The Xplorer group at VMware is looking for an experienced AR/VR developer to join our growing xLabs engineering team, to work on innovative new projects. This is a fantastic opportunity to engage in a positive and creative work environment, and to be a part of a team focused on impactful customer outcomes.

The Xplorer group is located within the VMware's Office of the CTO and is responsible for driving off-roadmap innovation within VMware through innovation programs like xLabs. As a member of the xLabs engineering team, you will be working on the creation of exciting new platform based on immersive technologies such AR, VR and MR.

We are looking for a seasoned AR/VR developer who is passionate about creating amazing mobile, web and VR/AR experiences. As a AR/VR developer, you will be responsible for building interactive experiences for various target platforms. Your primary responsibilities will be to design, implement, and debug software, in real time systems, for a variety of hardware devices that may include sensing systems, tracking systems, imaging systems and haptic devices.

Responsibilities/Key Technical Skills

  • 4+ years of AR/VR working experience.

  • Deep experience of Unity, C# and 3D application development.

  • Production of VR/AR experiences viewable on mobile devices and AR/VR headsets.

  • End-to-end development of new features from concept to deployment in a CI environment.

  • Ability to create rapid prototypes of systems in Unity, including asset integration into Unity.

  • Profileand optimize the performance of complex real time hardware/software systems, on both desktop and mobile platforms.

  • Experience developing, debugging, and optimizing software on at least one desktop platform (Windows, MacOS, Linux), and at least one mobile platform (Android, iOS).

  • Experience writing software at all levels of the stack, from the applicationUI all the way down to the low-level systems software.

  • Experience with software development processes including source control, bug tracking, and design documentation.

  • Writing clean, well-documented, testable code.

  • Working knowledge of HMD (ie Oculus, HTC Vive, Halolens).

  • Working experience with C++.

  • Knowledge of mobile development & deployment (IOS, Android, Web).

  • Demonstrated ability working collaboratively in cross-functional teams.

  • Experiencewith at least one GPU-backed graphics library (Vulkan, OpenGL, Direct3D, Mantle, Metal, etc.).

  • Experience developing or modifying game engines (Unreal, Unity, internally developed, etc.).

  • Familiarity with vectorization techniques on at least one platform (e.g. SSE, NEON, etc.).

  • Familiarity with GPGPU techniques (e.g.Cuda, OpenCL, etc.).

  • Mentor junior XR developers.

Key Interpersonal Skills

  • Independence, self-motivation and leadership

  • Passion to learn and solve problems

  • Willingness to experiment and document the learnings

  • Ability to operate in fast paced, deadline driven, collaborative and iterative programming environment

Preferred Experience 

  • Experience with Hololens, HTC Vive, Oculus, Google Cardboard and other leading AR/VR platforms.
  • AR: Object recognition, acquisition, tracking, rendering
  • AR: integrating with existing AR platforms like Vuforia, Wikitude, Metaio
  • Knowledge of WenGL, WebVR, HTML5 and Javascript
  • Knowledge of virtualization, AWS is a plus.
  • Some experience in Physics, optics, computer vision, robotics, sensor fusion, or machine learning.

Educational Qualifications

  • Bachelors/Masters or equivalent experience in Computer Science, Game Design, Interaction Design

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